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mead.
Four friends talk and laugh around a candlelit table in a wooden tavern, with a snowy forest outside the window

A PLACE FOR YOUR PEOPLE

Your group has a place here.

Voice, screen and games with your friends, right in the browser. A Tavern your group keeps coming back to.

Got a link? I have an invite

For ages 18 and up.

Good company. Good stories.

Where your crew
gets together.

A Tavern to come back to. Rooms to talk, play and share your screen. And a chat that keeps the group close between get-togethers.

Meet your Tavern
YOUR TAVERNThe crew's hideout
ROOMS
Meeting point
One more round Hangout
Tavern chat
Meeting point In a call
SSol
LLua
RRio

Lua I'm here. How was your day?

A made-up group. A get-together that could be yours.

NO OCCASION NEEDED

Your group,
your way.

Some days you play until the last round. Some days you just catch up.

Just show up and talk.

Join a Room to talk about your day, plan the next match or keep each other company while everyone does their own thing.

“Look at this.”

Share your screen to show a play, ask for help or figure something out together.

The conversation goes with you.

Open a profile or look around Mead. Your call stays connected while you move around the app.

GAMES INCLUDED

Some nights are for talking.
Some nights are for playing.

Games made for the call: nothing to download, no bots, no extra links. Whoever's in the Room can play.

  • Charcoal drawings of a longship, a dragon and an axe spread across a candlelit tavern table

    MeaDraw

    One person draws, everyone else guesses in the chat. Ready-made themes or your Tavern's own word list.

    2 to 10 people · 90 s per drawing
  • Five hooded figures around a candlelit table with a sealed letter; one of them gives off purple smoke

    The Impostor

    Everyone knows where they are, except the impostor. Ask questions, trust no one and vote before they figure it out.

    3 to 10 people · 5 to 10 min rounds
  • Red and blue runes with animal crests, laid out in a grid on a tavern table, beside a skull rune

    Rune Word

    Two teams, 25 runes on the table and one clue at a time. The team that finds its runes first wins.

    4 or more people · two teams
  • A wooden tankard slammed on a tavern table, foam splashing between two gridded parchments, beside rune stones spilling from a pouch and an hourglass

    Tankard Slam

    A categories race: a letter comes out, everyone writes, and whoever fills them all slams the tankard. Then the table judges out loud.

    2 to 10 people · 60 to 120 s rounds
  • A raven holding a note in its beak on a tavern table, before a row of pencil drawings: a cat turns into a loaf of bread, and a ship turns into a cloud and then a sheep

    Twisted Tale

    Telephone with drawings: a sentence becomes a drawing, the drawing a sentence, and the tale twists with every hand.

    3 to 10 people · 3 to 8 steps
  • Playing cards flying over a tavern table, with a club card slapped down in the middle, chips scattered around and a spilled tankard

    Back Table

    Brazilian truco and Texas Hold'em poker with play chips: nothing to buy, no ranking, new at every table.

    2 to 8 people · truco and poker

Plus: the Tavern's Board, sounds and stickers to liven up the call.

A TAVERN THAT GROWS WITH YOU

The get-together ends.
Your place stays.

Every night the group gets together becomes a Tavern Night. With each one, the Tavern levels up and its Hall grows.

  1. An almost empty wooden hall with a lit stone fireplace, one table and a benchRefugeThe first Night.
  2. The same hall, fuller: two long tables, shelves, firewood and a candle chandelierHallThe group that keeps coming back.
  3. The finished hall: galleries, lanterns, many fur-covered tables and the fireplace at its centerGreat HouseA long story.
  • A Tavern coat of arms, designed by you.
  • Game trophies and weekly contracts, with no penalties.
  • Roles, Rooms and join approval for whoever runs the group.
The painted map of Meadland, with valleys, mountains and harbors where the Taverns are

MAP

A map where groups have an address.

Taverns show up in Meadland, Mead's painted map, with their name, crest and level. Search by game, language or style. Joining one takes an invite from someone in it.

A village of wooden houses at dusk, among mountains, with a river, a stone bridge and a ship in the fjord
SSol@sol • sample profile
Your identity. Your stories.XP & achievements

YOUR WAY, AT YOUR PACE

A profile of your own.
A story together.

A photo, a banner and a unique @ so your group recognizes you. XP and achievements mark the time you spend together along the way.

Without turning a get-together into a chore. The best part is still being with your friends.

Where to use it

In the browser

Open mead.gg and sign in. Works on computers and phones, nothing to install.

On Windows

The app sends your game's audio along with your screen and has shortcuts for your mic and sound, even with the game in full screen. Download for Windows

A DEAL IS A DEAL

What Mead won't do.

Product rules, not marketing promises. The details are in the privacy policy (in Portuguese).

  • Ads in the middle of the conversation.
  • Selling your data.
  • Daily streaks, guilt trips or penalties for missing a day.
  • Paying to level up or to win.
  • Loot boxes.

Got an invite?

Open the link your friend sent, or paste it here.

BEFORE YOU ARRIVE

Good to know.

What's the difference between a Tavern and a Room?

The Tavern is your group's home base, with members and a shared text chat. Rooms live inside it and are where voice, camera and screen sharing happen. Opening the Tavern doesn't put you in a call: you choose when to join a Room.

How do I invite my friends?

Whoever runs the Tavern can create an invite link and share it with the group. Your friend signs in or creates an account, then continues with the same invite. The link is valid for seven days and may need approval, depending on the Tavern's settings.

Can I use voice, camera, screen and text?

Yes. In a Room you can talk, turn on your camera and share your screen. The text chat belongs to the whole Tavern, including people in another Room. You choose when to turn on your devices.

Do I need an account?

Yes. Mead is for people 18 and older: when you sign up, you enter your date of birth, and we only keep the confirmation. An account lets you join Taverns, chat and keep your profile. After signing up, you pick your unique @ so your friends can find you.

Which games come with Mead?

MeaDraw, a drawing and guessing game; The Impostor, about finding who doesn't know where they are; Rune Word, a word game for two teams; Tankard Slam, a race to fill the categories with one letter; Twisted Tale, telephone with drawings; and the Back Table, with truco and play-money poker. They all run inside the call, in English, Portuguese and Spanish, with nothing to install. The Tavern also has a Board, sounds and stickers.

Do I need to install anything?

No. Mead works in the browser, on computers and phones. If you stream games from a computer, there's a Windows app that sends the game's audio along with your screen and has shortcuts for your mic and sound.

How much does it cost?

Accounts, Taverns, calls and games are free. An optional plan, with extras for customization and streaming quality, is on the way. It doesn't change XP, levels or Room limits.

Where can I use it? What are the current limits?

Mead works in the browser. Each account can lead up to three Taverns, and each Tavern can have up to five Rooms. Each call holds up to ten people and three screen shares at once, with one active call per account. Streaming goes up to 720p at 30 fps; on a phone, you can join to watch. Camera and audio depend on what your browser and device support and allow.

A small green dragon curled up on a tavern table beside a lantern and a mug

THERE'S ROOM FOR YOU

Your next stories
start with a get-together.

Is your group already here?

mead.

Welcome to Mead.

Sign in to meet your people and continue your story.

Use your Google account. You do not need to create another password for Mead.

or with email